
Again, you want to keep the name for your mod unique. Be aware that ME2 uses different naming conventions than ME3 for the TLK file name (e.g., DLC_40_INT.tlk). It also omits the DLC folder name string. It's more foolproof to use a string beyond 817700. This may be alright, but occurs inside BioWare's known range. Note: that the example uses string ID 400310. Consult the DLC Mod Compatibility Resource to choose a unique string for your mod's name and insert the corresponding text.Remove all content you don't need, while retaining the structure of the male and female sections.Use ME3Explorer's ME2 + ME3 TLK Editor to extract an existing TLK and use it as a template.
